Lin Shen
Medicalize Loneliness
Medicalize Loneliness
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Due to the pandemic era, we are forced to keep social distance and spend more time with ourselves. Loneliness becomes more widespread than ever. It does not mean sheer isolation. We could feel lonely when we are physical with others. Even though loneliness can also threaten our mental health and lead to negative outcomes, it is a vague medical term and has not been categorized as an illness like depression. As a result, it does not gain so much attention in treatments and remedies, while it remains risky.
As an intangible and subjective feeling, the project tries to define it and make it visible. Using graphic elements as a medium, the final outcome wants to raise the recognition of the following issues. What does loneliness look like? what are the things that truly matter to lonely people? What is your own strategy to deal with it?
As the design solution, I come up with the brand "Sole", intending to accompany people when they are alone. The display includes a manual for loneliness and brand packaging. Besides introducing the definition, symptoms, and diagnosis, the manual identifies eighteen key terms that matter to lonely people. With each term, there is one daily object that deals with it. The manual is highly personalized, every user is welcome to define their strategies, and there is never a limit to identifications and treatments. The end goal is to help raise citizens' consciousness that loneliness is a global feeling, and you are never alone in this journey.
students
- Julia Grippo
- Aria Zhang
- Jamie Loverdi
- Mark Hilkevich
- Olivia Kossakowski
- Pauline Esguerra
- Terry Darco
- John Kim
- Lili Gong
- Alexandra Lekas
- Lydia Cosford
- Ceili Pugh Ayoung
- Devika (Dev) Kamath
- Yunru Qian
- April Zhang
- Wei Chen
- Madeline Markley
- Qi Penny Fan
- Meghan Aubuchon
- Han Zhang 涵
- Lamont Hall
- Wenge Wang
- Kyle Son
- Samantha Redman
- Jessalyn Lu
- Kerong Xie (Shiloh)
- Catherine Lee
- Ja Min Lee
- Marissa Ardizzone
- Ella Chang
- José Ontiveros
- Sadie Broussard
- Alexa Pitt
- Avishi Jain
- Fangyi (Yiyi) Yang
- Marianne Oliveri
- Casey Beifuss
- Saskia Suherman
- Francisco Peña-Castro
- Emma Bieber
- Annika Godura
- Eva Divine
- Sofia Peterson
- Mike King
- Xiaoran Chen
- Chelsea Lee
- Elika Burton
- Annie Lee
- Yunjia Yuan
- Mary McMillan
- Uri Barky
- Jamison Lung
- Tianna Garcia
- Margot (Pei-Yu) Lin
- Erin Beggrow
- shaumbé
- Henry Seda
- Reena Chai
- Cynthia Yang
- Lin Shen
- Alanna Conway
- Noelani Fishman
- Rachel Woolfson
- Madeleine Lamothe
- Meg Bryant
- Varini Nathany
- Eyal Lerman
- Emma Luke Welch
- Annie Moultray
- Bianca Mendes
tags
- 3D Design
- 3d Modeling
- absurdity
- academic journal
- accessibility
- activism
- advertising
- advocacy
- algorithmic bias
- animals
- animation
- anti-violence
- anxiety
- app design
- apparel
- art direction
- art history
- artist books
- Asian-American
- augmented reality
- basketball
- book cover design
- book design
- branding
- Brooklyn
- campaign
- capitalism
- cartoon
- ceramics
- character design
- children
- childrens books
- Chinese-American
- climate change
- coding
- collage
- collection
- comics
- compossibility
- concept art
- confession
- Consumerism
- cooking
- counterculture
- covid-19
- Craft
- creativecoding
- Critical design
- critical race theory
- cultural difference
- cultural heritage
- culture
- cynicism
- data
- data privacy
- decay
- deforestation
- digital accessibility
- Digital Artifacts
- Digital Collage
- digital painting
- dreamland
- Drugs
- dystopian
- editorial design
- editorial illustration
- education
- Educational
- empowerment
- endpapers
- environment design
- environmental graphics
- erotica
- escapism
- exhibition
- exhibition design
- experience
- experiment
- experimental book design
- exploration
- family
- fantasy
- fashion
- feminism
- fiber art
- Film
- fine art
- food
- food design
- friendship
- funny
- future of food
- game design
- gender identity
- generative design
- gentrification
- graphic
- graphic design
- graphic novel
- hair
- hallmark
- happiness
- healing
- health
- health education
- history
- Hobby
- holidays
- human centered
- identity design
- illusions
- illustration
- imagination
- imaginative
- inclusivity
- installation
- installation design
- Instructional design
- INTENTION
- interaction
- interaction design
- interface design
- Interior Design
- internet culture
- intersectionality
- intimacy
- intricate linework
- intuitive
- inventory
- Journal
- journalism
- Journey
- judaism
- knitting
- labor
- language design
- latinx heritage
- lgbtq plus rights
- lighting
- Liminal
- literature
- logo
- Loneliness
- LONGEVITY
- loss
- love
- magic
- Mandela effect
- Manual
- Marijuana
- media
- meme
- memories
- mental health
- mobile
- motion
- multimedia
- music
- mythology
- narrative
- nature
- netart
- Nostalgia
- notation
- packaging
- pattern design
- perception
- personal history
- personal identity
- Personification
- philosophy
- photography
- plants
- poetry
- politics
- pollution
- Pop Culture
- pop-ups
- post humanism
- Poster
- preservation
- press freedom
- printmaking
- product design
- psychedelic art
- psychology
- public health
- publication-design
- publishing
- queer
- recycling
- reflection
- religion
- representation
- research
- Restaurant Culture
- restaurants
- risograph
- rpg
- satire
- science fiction
- sculpture
- Sensory
- service
- shopping
- slowtech
- social
- social advocacy
- social justice
- social media
- Sole
- sound production
- speculative
- spirituality
- storyboards
- student life
- Study Abroad
- sustainability
- sustainable design
- tactility
- technology
- teenager
- textiles
- the subconscious
- time
- touch
- trans species
- travel
- type design
- ui ux
- Uncanny
- ux design
- VIABILITY
- virtual reality
- Visual Development
- visual narrative
- VR Design
- web design
- wellness
- world building
- writing
- Young adult
- zines